Melzer A., Kindsmüller M.C., Herczeg M. (2010).
Audioworld: a Spatial Audio Tool for Acoustic and Cognitive Learning. In Nordahl, R (Ed.) Haptic and Audio Interaction Design : 5th International Workshop, HAID 2010 Copenhagen, Denmark, September 16-17, 2010, Proceedings. Springer. 46-54. Lecture Notes in Computer Science.
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Kindsmüller M.C., Melzer A., Mentler T. (2009).
Online Communities and Online Community Building. In Khosrow-Pour, M (Ed.) Encyclopedia of Information Science and Technology, 2nd Edition. Hershey, PA: Information Science Publishing. 2899 – 2905.
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Melzer A., Herczeg M., Jeskulke O. (2006).
Interaction and Participation in Radio Plays: A Novel Approach to an Old Medium. In Harper, R, Rauterberg, M & Combetto, M (Eds.) Entertainment Computing - Proceedings of ICEC 2006. Berlin, Heidelberg, New York: Springer Verlag. 69-80.
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Melzer A., Jeskulke O., Herczeg M. (2006).
Hören und Handeln: Die interaktive Hörspielumgebung TAPE-Player. In Heinecke, A M & Paul, H (Eds.) Mensch & Computer im StrukturWandel. München: Oldenbourg Verlag. 263-272.
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Luedtke R., Wender K.-F., Melzer A. (2004).
Usability-Messung in Online-Shopping-Systemen. In Kerzel, D, V, F & Gegenfurtner, K (Eds.) 46. Tagung experimentell arbeitender Psychologen. Pabst. 162.
Melzer A., Hasse S., Jeskulke O., Schön I., Herczeg M. (2004).
The Interactive and Multi-Protagonist Film: A Hypermovie on DVD. In Rauterberg, M (Ed.) ICEC 2004, 3rd International Conference on Entertainment Computing. Springer Verlag. 193-203.
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Jeskulke O., Hasse S., Melzer A., Schön I., Herczeg M. (2004).
Der interaktive Perspektivenfilm als Hyperfilm auf Video-DVD. In Keil-Slawik, Selke, H & Szwillus, G (Eds.) Mensch & Computer 2004, Allgegenwärtige Interaktion. Oldenbourg Verlag. 169-178.
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